BuzzScreen SDK FAQ
General FAQ
Device resources
We have several years of experience in Lockscreen SDK optimization. Battery consumption is optimized and we already passed a strict screening process of the major Korean companies.
By test run on Galaxy S6 in 2016:
When unlocked 100 times a day, BuzzScreen consumes 0.28% (7mAh - when the maximum capacity of battery is 2,500mAh) more than using the default Android System Lockscreen
When unlocked 100 times a day, BuzzScreen consumes 2.4% (62mAh - when the maximum capacity of battery is 2,500mAh) more than not using any lockscreen.
Avg : 0.6MB/day
Max : 12MB/day - only in case when users see the lockscreen 60 times a day
one image : 100KB
BuzzScreen caches up to the first and second images and cache when users scroll.
Privacy policy
We DO NOT collect "personally identifiable information (e.g, phone number, e-mail address, etc.)" of users. We collect non-identifiable data such as ...
Google Advertising ID
Android ID
Device Language (e.g, English, Japanese)
Device Manufacturer
Device Model
Telecom Operator
Operating System / Operating System Version
User Agent
Gender (if any)
Age (if any)
Locale Information (if any)
Application Installed (if any)
etc.
Yes, it is required for targeting.
GAID and encrypted Android device information will be used to measure ad performance and to prevent abusing. Developers should pass 'user ID' for reward payment and 'gender and age' information for targeting. Please refer to the Privacy Policy and Terms of Use of Buzzvil for detailed information.
Test
SDK integration
Integration
Design
Server / DB
DB
Network
Postback / Request
Security